

This post hasn't been particularly well-planned, which is why it has so many subjects...I'll try to keep each section as short as possible but it may well run on for quite a while.
#1 - Ad games. I am, of course, talking about those little games that turn up at the side of your browser advertising for something whilst providing you with something moderately interesting to do. I for one am a great fan, and am probably earning somebody a fortune if these ads work on a pay-per-click basis - I find them really quite amusing, although that may well just be my mad desire to win at everything, so if someone turns up at the side of my screen saying "I bet you can't do as many pull-ups as me", I say "Well, we'll just have to see about that". Admittedly, they aren't THAT fun, and they're over in a matter of seconds, but I find the fact that I beat the computer at something gives me a great sense of self-worth. I particularly like the one with the two monkeys where you have to eat twenty before the other monkey can...I don't know...I've lost several times at this. I suspect that half of that is because I only spot it after the other monkey's already eaten fifteen. Anyway, Viva ad games! People should learn from this...nobody clicks on something that says "OH EM GEE, you're our 10000000000000000000000th hit! You've won a brand new Toyota Prius!", but something with a competitive monkey? Hell yes!
#2 Theme Hospital. Anyone who claims that this game isn't addictive needs their head checking. I remember when I was but a whippersnapper, watching my babysitter run her hospital with flair, curing implausible diseases and pleasing all of these strangely identical celebrities. I thought it was the best thing to ever hit the PC, and ten years on (or whatever) it still manages to have the same effect on me. I downloaded it (naughty naughty - but it does crash a lot, so that's my comeuppance) and found myself playing solidly for hours, transporting myself back to days of yore, shouting at the naughty doctor in the cubicle reading a dirty nurse mag, squealing with glee as my "urgent letter" appears, and getting downright cheesed off with the bank manager who point blank refuses to give me any more on my loan! I NEED A CARDIO ROOM, DAMN IT! Graphics are apalling, but to be honest with you, this makes the game better...the music's apalling, which doesn't, but thankfully it is interspersed with witty announcements from the receptionist, which not only make you chuckle jovially, but also provide you with helpful hints on how to play. You go, receptionist. So, yeah...I suggest that you buy it..it's only about £5.00, and for the number of hours of entertainment it provides, 'bargain' doesn't even cover it.
#3 Devil May Cry 4. I've only played a demo, so don't pay attention to any story-based comments I make, but I do have some graphical/battle-system issues. In the demo, you only get to play as new-boy Nero, a terribly OC, 90210 type chap with a freaky arm (I want one) who does very much the same as Dante, but with different 'special' moves. OK, so first of all, I'd quite like to discuss the graphics. I don't mean the backgrounds, they're pretty enough, what I mean is the "I'm going through a door now" graphics. I mean, come on...at least in Resident Evil they had a creepy-looking door opening with a slow creak. In Ninja Gaiden Sigma they had Mr Hayabusa rolling through...what do they do with this? A big blue flash and you suddenly ending up in a different place entirely...erm, what? I've never played a DMC before, by the way, so don't get onto me saying "omg that's how it's always been", but I'm just expressing my distaste, and I'm not used to such small map areas... I need big, open spaces, and DMC4 is failing in that department, as far as I'm concerned. Battle system. I like it, for the most part. I completely understand that they're trying to get you to use your sword/fists as much as possible, but I absolutely refuse to believe that several bullets to the face does less damage than half a sword swing. I also find it distinctly odd that I can beat a big, fiery boss guy just by grappling his head and having a bit of a hack, grappling again and having a bit of a slash...no tactics needed at all. (Side note...the enemies are almost as dull and generic as those in Heavenly Sword, from what I've seen). Overall though, I think it looks perfectly solid. I enjoyed how easy it was, strange as that may seem...it would make for a good, relaxing play, of a similar ilk to Ninja Gaiden. I liked the background graphics...very good-looking game. I don't like the main character...he looks like a teen sitcom character, and I'm naturally repelled by them. He's also a bit too cocky...and not in a good way. I think I'll at least rent it, though...just to see what the premise is, and if it's good it might even join my growing collection.
Wow...that was quite short, speaking relatively...I'm quite proud of that...still no spell-checking, as this has taken me about fifty minutes to write and I have no desire to look over it all.

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